srw Posted July 4, 2009 Report Posted July 4, 2009 FAWI-In 5.7.3... some of the created cogs, within my design,have been losing their rotational positions.Viewing this in 5.7.2 first, makes my point obvious -Here is one such cog link. (180.98kb)http://www.mediafire.com/file/mtgwfduemmm/...09_12-00-44.zip Quote
Lin Evans Posted July 4, 2009 Report Posted July 4, 2009 See if this is what you are looking for:http://www.learntomakeslideshows.net/endev...onChange584.zipIf it is correct, the problem is that you have accidentally clicked on the small box between the zoom (Horiz and Vert) which makes your animation non-linear in circularity resulting in asymmetrical opposing objects. Check your numbers against my numbers to see where I made changes.Best regards,LinFAWI-In 5.7.3... some of the created cogs, within my design,have been losing their rotational positions.Viewing this in 5.7.2 first, makes my point obvious -Here is one such cog link. (180.98kb)http://www.mediafire.com/file/mtgwfduemmm/...09_12-00-44.zip Quote
srw Posted July 4, 2009 Author Report Posted July 4, 2009 See if this is what you are looking for:http://www.learntomakeslideshows.net/endev...onChange584.zipIf it is correct, the problem is that you have accidentally clicked on the small box between the zoom (Horiz and Vert) which makes your animation non-linear in circularity resulting in asymmetrical opposing objects. Check your numbers against my numbers to see where I made changes.Best regards,LinHi Lin, thanks for your quick response...I see and understand your point. But actually the blakHalo.png (Parent) is at (zoom 105 - 126) by choice.This effect i have used on car wheels spinning towards the horizon(non-rounded in circularity) The projects opened and put to movie are identical, only the PTE program changed. The problem is best viewed side by side - so I made two movies-Created-in 5.7.2.mp4(how it was or should be rotating)Created-in 5.7.3.mp4(How it has now changed)http://www.mediafire.com/file/dn3nz2mzwjm/QTmovies.zipAll i did was upgraded to 573 from 572 So maybe its something under the bonnet.Cheers, Steev Quote
thedom Posted July 4, 2009 Report Posted July 4, 2009 Hello Steev,I confirm something changed.Actually, that's the parent-children relationship.The children are not affected by the deformation of the parent the same way they did before.I hope Igor can put it back and that this modification (back to what it was) is not against what he plans to introduce in next betas. Quote
Lin Evans Posted July 4, 2009 Report Posted July 4, 2009 Hi Steev,I understand now - I couldn't quite make sense of what you were trying to achieve from the original sample.Yes, it seems that there must have been a change in programming formula math between 5.7.2 beta and 5.7.3 beta - perhaps Igor can look at this and it will help with diagnosis.Best regards,Lin Quote
Igor Posted July 6, 2009 Report Posted July 6, 2009 Thanks for discovering this problem. It is a bug in Beta 3 because we've added changes in the code of the program for future 3D transformations to objects.We'll try fix it quickly. Quote
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