If you have a sprite image like the one in the example, you can easily animate it. Count how many image sequences you have in a row and how many rows you have. Enter these values in the appropriate boxes. Multiply these 2 values and add this number in Count box. The repeat box is responsible for how many cycles the animation will play. The default value is 0, which means infinite. The values below are responsible for the speed of the animation.
Desktop 11-01-2023 2-05-12.mp4