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Showing results for tags 'opacity'.
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This apparent bug in version 9 is not critical, but annoying, nevertheless. I have a map in a travel show where I have a little car running around on the highways. When the car comes to a particular town, I flash the name of the town as well as a representative image from that location, superimposed on the map. To accomplish this, I generally use four key frames for each town, with opacity zero for the first and last of the four frames, and 100% for the second and third. After positioning the frames, I find that the "opacity" option in the "Animation" menu is not checked, and no value is set in the little associated boxes. However, the default opacity is, in reality, 100%, for each of the four key frames. The next step is to set the opacity of the first key frame to zero. To do this, I check the "opacity" box, and set the value to zero. When I move to each of the following key frames, lo and behold, their values are now set to zero too, but their opacity boxes are unchecked. But I want key frames 2 and 3 to remain at 100 %, so I have go to each of them in turn and reset them to their proper value. This is not a big deal, but I'm using a lot of key frames for that image of the map, and it gets a little tedious. Thanks for listening, ..........Al R
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- objects and animation
- keys
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