Boogie Posted January 4, 2012 Report Posted January 4, 2012 I have just experienced the need to control the speed of 3D 'x' and 'y' rotations when spinning a 3D object, e.g. to Accelerate and Slow Down.The options are there for Animation PZR speed options, Linear,Accelerate,etc + detailed Setup.Is there any way to implement similar controls in the 3D 'x' and 'y' parameters?If not, is this a requirement that others have experienced and would be useful to add to Igor's wish list?A work around I implemened was to have numerous keypoints, between which I increased or decreased the number of rotations. A bit 'lumpy' but it worked!Boogie Quote
fh1805 Posted January 4, 2012 Report Posted January 4, 2012 This has my support as an enhancement to PTE! If we get some more takers I'll move the topic to the Suggestions part of the forum.Peter Quote
Ronniebootwest Posted January 5, 2012 Report Posted January 5, 2012 This has my support as an enhancement to PTE! If we get some more takers I'll move the topic to the Suggestions part of the forum.PeterI am in favour of this as well.Go ahead and move it Peter.Ron West Quote
Boogie Posted January 5, 2012 Author Report Posted January 5, 2012 OK Peter.I am also happy if you move the topicBoogie Quote
fh1805 Posted January 5, 2012 Report Posted January 5, 2012 Topic moved to "Ideas and suggestions"Peter Quote
xahu34 Posted January 5, 2012 Report Posted January 5, 2012 If I remember it correctly, the speed of Pan Z can be controlled via the speed options for an ordinary Pan (Pan X and Y), while the speed of Rotate X and Rotate Y can be controlled via the speed options for an ordinary Rotation (to be regarded as Rotate Z). Regards,Xaver Quote
Boogie Posted January 5, 2012 Author Report Posted January 5, 2012 Hi XaverAltering the main PZR settings did not work for me. Can you describe in more detail the settings you recall?ThanksBoogieI have now tried it again and found that on a simple 3D object, if I set all the main PZR setting to say 'Accelerate', it has the desired effect.I will continue to experiment.Thanks for the lead Quote
xahu34 Posted January 5, 2012 Report Posted January 5, 2012 Boogie,Have a look at the attached example (PTE project without images, just rotating rectangles).Regards,Xaver3D_Rotation_Profiles.zip Quote
Boogie Posted January 6, 2012 Author Report Posted January 6, 2012 Boogie,Have a look at the attached example (PTE project without images, just rotating rectangles).Regards,Xaver3D_Rotation_Profiles.zipThanks Xaver. Nice clear example. I will use the Rotate {in PZR)Custom speed options to achieve what I want.CheersBoogie Quote
Boogie Posted January 6, 2012 Author Report Posted January 6, 2012 PeterAnother problem solved!It looks as though Igor had already sussed out the speed options for 3D objects as Xaver has demonstrated.I achieved what I wanted to do by following Xaver example and making sure the keypoints were 'Separated' and Speed options applied in the Custom/Setting up' section of main PZR 'Rotate'Another Brownie Point for Igor!!Thanks also again to Xaver!! How would we manage without the Forum! Quote
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