tom95521 Posted August 28, 2017 Report Posted August 28, 2017 It would be nice to be able to set text alpha channel transparency like you can for rectangles. I know you can set the alpha channel of the font in animation properties but that also changes the shadow transparency. Quote
Igor Posted August 30, 2017 Report Posted August 30, 2017 Tom, I think it will be possible in PTE 10. We plan to add a inheriable (optionally) opacity for child objects. It allows to create an effect which you want to see. Quote
tom95521 Posted August 30, 2017 Author Report Posted August 30, 2017 That is great news. I did remember that I can add a custom shadow by duplicating text, change color, blur, opacity, etc. That will work until a better method is available. Thanks, Tom Quote
Igor Posted August 31, 2017 Report Posted August 31, 2017 Tom, There is a temporary complicated solution: Use a mask for a text with a shadow (100% opacity) and then adjust opacity of a mask container. Quote
jt49 Posted August 31, 2017 Report Posted August 31, 2017 9 hours ago, Igor Kokarev said: ... Use a mask for a text with a shadow (100% opacity) and then adjust opacity of a mask container. Please show us an example Quote
Igor Posted August 31, 2017 Report Posted August 31, 2017 Example: 1. Text with 50% opacity 2. Text with 100% opacity in a mask container with 50% opacity. Sample project: TextOpacity.pte TextOpacity.pte Quote
tom95521 Posted August 31, 2017 Author Report Posted August 31, 2017 Masking with text allows you to do interesting things. Thanks, Tom Quote
davegee Posted September 1, 2017 Report Posted September 1, 2017 Or, as a Style: Text Comment (Mask).ptestyle DG Quote
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