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My attempt to reduce gradient color banding by adding noise (and reducing noise by adding noise). Not sure it helps that much but it was fun creating a mask that simulate random color noise using XY pan variables oscillating out of phase with prime numbers (although might not be that random). The  video attempts to show worse case scenario dissolving from black to a full frame gradient. Hard to get a nice clean dissolve with 8 bit video at lower bitrates.

https://ptearchive.com/pte/Tom95521/?name=Dynamic Deband 16x9.ptestyle

https://ptearchive.com/pte/Tom95521/?name=Dynamic Deband 16x9.pteeff

Tom

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