Igor Posted October 4, 2022 Report Posted October 4, 2022 Hi, Displacement Map effect in PTE AV Studio 11 Pro. Still image and special effect in a Mask container. Source project: https://files.wnsoft.com/test/shows/Under-Water.zip 5 Quote
tom95521 Posted October 8, 2022 Report Posted October 8, 2022 I like displacement maps. They are very powerful but will take some time to learn how to create the custom masks. I created a simple spiral object in BoxySVG and then converted using https://cpetry.github.io/NormalMap-Online/ Tom 1,2, or 4 ripple transitions. Ripple1.pteeff 4 Quote
nelson Posted October 8, 2022 Report Posted October 8, 2022 Well done Tom! I can see many uses for this transition. Thanks for sharing it, Kieron Quote
Barry Beckham Posted October 9, 2022 Report Posted October 9, 2022 Tom You have made these rather well, they work great at the standard transition time. It should be included with the stock transitions. 1 Quote
vbl2007 Posted October 9, 2022 Report Posted October 9, 2022 16 hours ago, tom95521 said: I like displacement maps. tom95521,Thanks for sharing! Looks very interesting and mysterious! Quote
tom95521 Posted October 9, 2022 Report Posted October 9, 2022 Thanks everyone. Maybe Igor will add a displacement transition. This was only an experiment testing normal maps. I might make another version with random drops. Feel free to improve on the transition. and post. Tom Only 1 random option, not finished. 2 Quote
AleAle5025 Posted October 9, 2022 Report Posted October 9, 2022 The text turns out to be glass. But not everything is as good as I want. Quote
tom95521 Posted October 10, 2022 Report Posted October 10, 2022 Here is my last version I think. On to other projects. Various number of ripple spirals and 3 random location versions. I like it when the ripple patterns touch each other and create new distortions. Tom Ripple2.pteeff 2 Quote
Igor Posted October 10, 2022 Author Report Posted October 10, 2022 Hi Tom, Thanks for sharing this transition with us! I'm glad that you deeply learned the new Displacement Map effect in V11. You can optimize a file size of this transition converting a PNG to a JPEG. It should reduce a final size in 5-8 times. Just an idea. Can you try to implement the following 2 effects? https://www.youtube.com/watch?v=ZK0QCeafKkc 1 Quote
tom95521 Posted October 10, 2022 Report Posted October 10, 2022 Hi Igor, I had forgotten about those transitions. My first thought is I think I will need to add an opacity mask to see the second slide in the displacement spiral. The curved wave front displacement should be easier. I did not think about saving size on mask but it's easy to change to jpeg. I will see what I can do and maybe others wish to play with the idea. I am not an expert, that is for sure. Thanks, Tom 1 Quote
Igor Posted October 10, 2022 Author Report Posted October 10, 2022 A good creative challenge. Good luck! Quote
tom95521 Posted October 10, 2022 Report Posted October 10, 2022 First attempt needs work. I think the normal map displacement is reversing so I tried to emulate by using 2 normal maps and oscillating opacity 50 percent out of phase. Tom 1 Quote
tom95521 Posted October 11, 2022 Report Posted October 11, 2022 Latest version. So many variations possible. I used a spiral 2K jpeg normal map displacement image. I will keep playing in my spare time. Tom Ripple3.pteeff 3 Quote
Igor Posted October 12, 2022 Author Report Posted October 12, 2022 Tom, This transition with all variants look very good. Thanks! Can you try to avoid appearing of a grey screen when the transition is being applied to the first slide? P.S. "Rain" options slightly shift a picture. Quote
Igor Posted October 12, 2022 Author Report Posted October 12, 2022 Tom, can you include your transition for V11? Quote
tom95521 Posted October 12, 2022 Report Posted October 12, 2022 11 hours ago, Igor said: Tom, This transition with all variants look very good. Thanks! Can you try to avoid appearing of a grey screen when the transition is being applied to the first slide? P.S. "Rain" options slightly shift a picture. Today is my farming day but I will look into this when I return. I think I added a neutral grey (RGB 128) behind the slides because when cross fading between slides it appeared darker than either slide. I think I can fix the problems. Thanks, Tom Update: I now keep slide 2 at 100% opacity to fix the cross fade. I think this solves the problem and how the PTE dissolve transition works. I have not found the problem with rain transitions so far. Ripple4.pteeff 3 Quote
tom95521 Posted October 12, 2022 Report Posted October 12, 2022 2 hours ago, Igor said: Tom, can you include your transition for V11? Yes. Of course you can use anything I post. I hope you can improve upon the basic concept. Thanks, Tom 3 Quote
Tonton Bruno Posted October 13, 2022 Report Posted October 13, 2022 Hi. Is somebody able to find or create a normal map in order to simulate a magnifying ruler ? I plan to make this kind of animation. Quote
denisb Posted October 13, 2022 Report Posted October 13, 2022 Hi, Maybe something like that (from the lens of PTE11). Denis (à tester sur des lignes écrites) Quote
jkb Posted October 13, 2022 Report Posted October 13, 2022 2 hours ago, Tonton Bruno said: Hi. Is somebody able to find or create a normal map in order to simulate a magnifying ruler ? if you adjust the shape of the Magnifier Mask then you can get a long thin mask. Not quite the same as your ruler, but it does work. Jill Igor see possible bug in separate posthttps://www.pteavstudio.com/forums/topic/33281-displacent-map-not-displaying-correctly-in-mini-preview/ Quote
tom95521 Posted October 13, 2022 Report Posted October 13, 2022 Just a theory but maybe a displacement mask frame and opacity mask together? I think a frame works better to displace the objects below. Tom Quote
Tonton Bruno Posted October 14, 2022 Report Posted October 14, 2022 Denis, JKB, Tom, thank you for your suggestions. I will experiment them. Quote
tom95521 Posted October 15, 2022 Report Posted October 15, 2022 I have fixed the rain shift problem (in all the transitions) due to incorrect opacity values and displacement map strength. I also experimented with water transition based on filter forge tropical water bump map. There are 3 variations. From mild 1 x 100 = 1 cycle with strength 100 To strong 7 x 300 = 7 cycles with strength 300 There are also 3 extra versions that have x 360 for rotation of normal maps for strange effect. Thanks, Tom Ripple5.pteeff Water1.pteeff 1 Quote
denisb Posted October 16, 2022 Report Posted October 16, 2022 Hi, 2 transitions with Displacement Map effect. 2_transitions.mp4 Denis the CT are in a next post 1 Quote
tom95521 Posted October 16, 2022 Report Posted October 16, 2022 Hi Denis, I am having trouble using the transitions. I have 2 files that are 0 bytes. They are onde30 and test30. Thanks, Tom Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.