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Posted

It's still not working for me. Maybe if you post project zip it would be included or I will wait for Beta 3 to fix the bug.

Thanks,
Tom

Posted

I can see the image files if I change the extension to .zip and decompress. Probably something about my system. I will check again after Beta 3.

Thanks,
Tom

Posted

Hi Denis,

I updated PTE to Beta 2 and the transitions imported just fine.  I must pay more attention to updates in the future.  Great transitions.

Thanks,
Tom

Posted

Hi Denis,

I hope Igor adds these transitions you created to PTE.  They are really good. Mine are okay but not quite perfect. I'm scheduled to get refraction correction/lens replacement surgery (Alcon Vivity) and hope it will improve my vision. :)

Thanks,
Tom

  • Like 1
Posted

Good luck with the surgery Tom.

I would love to hear how you make out with the new lenses.

Kieron

Posted
1 hour ago, tom95521 said:

I'm scheduled to get refraction correction/lens replacement surgery (Alcon Vivity) and hope it will improve my vision.

Good luck, Tom!

Posted

Thanks. Lens replacement is relatively safe and quick procedure. I am not worried. Displacement mapping reminds me of bending light like lens refraction.

Tom

Posted
2 hours ago, denisb said:

A new transition with some Displacement Map effect.

Denis, you need to apply a Gaussian blur for a normal map image in a photo editor.

It will eliminate these artefacts (pixelization?) :

When you convert a height map to a normal map, it necessary to apply some smoothing (bluring).

Onde_io.jpg.96992f5712e3c82c0198f0c4123c6e48.jpg

Posted

Thanks Igor,

I know and made a jpg with blurring this PNG.

This artefact comes with the posttreatment of the original (increase the contrast).

I try to understand how to make good normal map.

Denis

 

Posted

Denis,

I think you read my mind!  I was going to ask if you could create a transition just like your new "bubble" but was trying to think how to explain it or to provide a very short clip of something similar that I had found in Cyberlink Powerdirector!  Thanks for sharing this!

Posted

Test style with displacement map. The reflection is not correct. Probably needs to be inside another mask. Just a concept. Feel free to improve.

Water Normal Map from here

Updated Lake.ptestyle with improved reflection, clouds, and wave direction changed to be more realistic.

Tom

 

Lake.ptestyle

  • Like 2
Posted

Very nice. What software did you use to create the normal map?

Tom

Posted

We'll add 2 new built-in presets in the next Beta for a Displacement Map effect:

- Horizontal/vertical Waves
Circle Waves

A number of waves will be customizable.

  • Like 3

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