jt49 Posted May 21 Report Posted May 21 If I blur an object having a child object which itself has been blurred I see an unexpected effect (see attached example). Blurring the parent object causes the child object to loose its own blur. Nested_Blur.pte Quote
Igor Posted May 22 Report Posted May 22 Hi, Yes, it has worked like this since version 8.0. Blurring is not inherited for child objects. Do you think it's inconsistent and should be reworked? Quote
jt49 Posted May 22 Author Report Posted May 22 IMO, blur should follow a similar logic as "nested opacity": Render the parent object (with its whole tree of objects below) without blur, and then apply the blur. Quote
Igor Posted May 22 Report Posted May 22 I agree. Should we add this change to PTE 12? There is some issue with existing projects. If somebody mistakenly enabled a Blur for a child object and its parent object separately, then the Blur appear for the child object, too. Quote
jt49 Posted May 22 Author Report Posted May 22 6 hours ago, Igor said: I agree. Should we add this change to PTE 12? That would be great! Any idea when v12 will be released? 6 hours ago, Igor said: There is some issue with existing projects. If somebody mistakenly enabled a Blur for a child object and its parent object separately, then the Blur appear for the child object, too. Perhaps not a very serious issue. 1 Quote
AleAle5025 Posted August 1 Report Posted August 1 I had such a situation. It was necessary to change the blur on several objects. As the objects approach. It was necessary to change the blur alternately. It would be much more convenient to change the blur. In the parent and child objects. Quote
AleAle5025 Posted August 5 Report Posted August 5 Hi I would like to get acquainted with the new features of the program. Quote
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