goddi Posted June 10 Report Share Posted June 10 Greetings, Normally, when text is a child of an image, the text would move with the Panning/Zooming of the image. But, now, I can't seem to get this to work. What am I doing wrong? The text just stays where it is originally placed on the image and does not stick with the original position when panning/zooming of the image. Gary Quote Link to comment Share on other sites More sharing options...
davegee Posted June 10 Report Share Posted June 10 Works OK for me. If you have not already done so I suggest deleting the Text and start again or post a single slide example. DG Quote Link to comment Share on other sites More sharing options...
goddi Posted June 10 Author Report Share Posted June 10 47 minutes ago, davegee said: Works OK for me. If you have not already done so I suggest deleting the Text and start again or post a single slide example. DG Greetings, Here is a single slide example. The text, Lisbon, should stay where it was initially made a child of the image, as the map pans/zooms. Gary Capture_2.converted.mp4 Quote Link to comment Share on other sites More sharing options...
davegee Posted June 10 Report Share Posted June 10 Sorry, I meant post a Style or a Template or similar which we can examine. DG  Quote Link to comment Share on other sites More sharing options...
goddi Posted June 10 Author Report Share Posted June 10 Will this do? I dumped everything else in the project except this one image in a Zip. But I did try to do the same thing in a new project with only this map and it did work correctly. So not sure what I've done here to not have the text track with the pan/zoom. Gary   Lisbon-MapTest_Jun10-2024_18-06-28.zip Quote Link to comment Share on other sites More sharing options...
jkb Posted June 11 Report Share Posted June 11 Hi Gary, I have had a look at this & I think it is because you are using framing to zoom the map rather than using the Zoom & Pan modifiers. The Framing modifier is altering the Map but not the Text. When you use Zoom & Pan then the Text stays in the same position relative to the Map. Â Also you only use Smooth Move Modifier to make a bezier curve & it should only be used on the centre of 3 keyframes. If you want the map to zoom smoothly then use the Smooth Animation Speed modifier. Jill Quote Link to comment Share on other sites More sharing options...
goddi Posted June 11 Author Report Share Posted June 11 Greetings Jill, I am surprised that I had not run across this issue before. But, I just keyframed the 'Lisbon' text to track with the pan/zoom. It worked. I'll look into the modifier thing. Never really understood them. Thanks... Gary Lisbon-MapTest_Jun10-2024_20-58-45.zip Quote Link to comment Share on other sites More sharing options...
davegee Posted June 11 Report Share Posted June 11 Glad that you (and Jill) were able to resolve it. An interesting observation about Framing and Child Objects. In addition to Jill's comment about the Smooth Move Modifier, I noticed that you have redundant Modifier Parameters at KF 3. They are only required at the start of an animation. DG Quote Link to comment Share on other sites More sharing options...
jkb Posted June 11 Report Share Posted June 11 And keyframe 1 is not needed at all, it isn't doing anything. Jill Quote Link to comment Share on other sites More sharing options...
goddi Posted June 11 Author Report Share Posted June 11 Greetings, Yes, putting in Keyframe 1 is just a habit. I 'fixed' it and removed all of the modifiers, because I don't see any difference with or without them. I remember that we have been told, when you add a modifier, you should add it to each of the keyframe's animations (zoom, pan and rotate) whether you are using them or not. So, as I've said, I don't really understand how to use them. What I am trying to do is to have Keyframes 1 (map and text) not start to move so abruptly. Can you tell me which modifier to use and where to place them? Thanks... Gary  Lisbon-MapTest_Jun11-2024_8-29-45.zip   Quote Link to comment Share on other sites More sharing options...
jkb Posted June 11 Report Share Posted June 11 1 hour ago, goddi said: Can you tell me which modifier to use and where to place them? As you are using Framing to actually move the Map, then you need to add an 'Animation Speed Smooth' modifier to Framing on the first keyframe. The Smooth Animation gives a slower start & slower stop to the movement. To make sure that the Text follows you also need to add an 'Animation Speed Smooth' Modifer to the Pan. Again on the first keyframe. You are correct in saying you remember having to also add modifiers to Zoom & Rotate even when not using them, but in this case with the Text it works well with just the Pan. Igor - Not sure if we still need to add modifiers to all Pan, Zoom & Rotate in V11 ?? Jill  Quote Link to comment Share on other sites More sharing options...
goddi Posted June 11 Author Report Share Posted June 11 Greetings Jill, Ok...think I got it. I added 'Animation Speed Smooth' to the Map's Framing (this is what I didn't notice need to be done...in Framing). I added 'Animation Speed Smooth' to the Text's Pan. But the Text did not follow correctly. 'Lisbon' moved to the right a bit, then back to the left. So I also added it to the Text's Zoom, too. That fixed it. Before, whatever I did, I could not see any difference. Now I see it working. Thanks. GaryLisbon-MapTest_Jun11-2024_11-00-23.zip Quote Link to comment Share on other sites More sharing options...
davegee Posted June 11 Report Share Posted June 11 Gary, Going slightly off-topic, I am puzzled as to why you are using Framing in the way you are doing it. The offset positioning of the image which is being "framed" is a little "odd". If you used Framing with a full-screen image it would perhaps make more sense. Here's an example of on of my Framing Styles. P.S. for best effect apply to 3 or more images (16x9) Frame-Zoom In.ptestyle Quote Link to comment Share on other sites More sharing options...
davegee Posted June 11 Report Share Posted June 11 45 minutes ago, jkb said:  Igor - Not sure if we still need to add modifiers to all Pan, Zoom & Rotate in V11 ?? Jill  Jill, I do not think that we have ever had to use Modifiers on ALL of Pan, Zoom and Rotate if an object only has one or two animation parameters applied. In other words, if an object has Pan and Zoom applied then the Modifier should be applied to both Pan and Zoom but it is not necessary to apply it to the Rotate Parameter. DG Quote Link to comment Share on other sites More sharing options...
goddi Posted June 11 Author Report Share Posted June 11 13 minutes ago, davegee said: Gary, Going slightly off-topic, I am puzzled as to why you are using Framing in the way you are doing it. The offset positioning of the image which is being "framed" is a little "odd". If you used Framing with a full-screen image it would perhaps make more sense. Here's an example of on of my Framing Styles. Frame-Zoom In.ptestyle 2.71 kB · 0 downloads Greetings Dave, Not sure what you mean by 'odd'. I get my 'map' from doing a screen-grab from Google Maps. It never is exactly the right aspect ratio. So I set the Aspect Ratio to 16:9 in PTE. I also like to Zoom in at about 98%, just to give a black frame around an added .5 Border. In order to Pan/Zoom into the map, I have to use Framing. I looked at your Style and don't really see the difference in the final result, except you have a blurred background image with Shadow. You used Framing, too, so not sure what the difference really is. Yes, mine is not too fancy, but I'm learning... Just about finished with a 7 part project of trip to Portugal, so just glad it's almost done. Gary Quote Link to comment Share on other sites More sharing options...
davegee Posted June 11 Report Share Posted June 11 By "odd" I mean that as well as Zooming into your Image you have also added an offset to the Pan Parameters (in this case). You have also added your white border "outside" whereas I have added mine "inside". You have still not explained what difference the 98% makes to the overall look when viewed onscreen? It is a personal preference but I cannot see the advantage. DG Quote Link to comment Share on other sites More sharing options...
goddi Posted June 11 Author Report Share Posted June 11 Greetings Dave, Seems you are wondering why I Zoom in (98%) on my images/videos and place a border around it. Yes, it is personal preference. When I look at a picture hanging on a wall, it usually has a frame around it. So for me, a white border with a black edge outside of it, is more natural to look at. Helps to constrain the eye into the 'box'. Having an outside border is not too important for me. I usually want to do some cropping using Framing once I've Zoomed in with my 98% (sometimes 95%) or so. This gives me the ability to not worry about cropping as I take the picture. I can always crop in ( and with x and y) with PTE. I added the Pan for the map just to have it a bit more centered at the end of the Zoom. Gary Quote Link to comment Share on other sites More sharing options...
jkb Posted June 11 Report Share Posted June 11 8 hours ago, davegee said: I do not think that we have ever had to use Modifiers on ALL of Pan, Zoom and Rotate When Pan, Zoom & Rotate were first introduced, way back in V5 I think, we did have to add the animation speed on all 3 otherwise it didn't always work. But maybe when Modifiers changed (in V9 ?) it was no longer necessary. I don't use them that much these days, so haven't noticed if needed or not. Jill  Quote Link to comment Share on other sites More sharing options...
davegee Posted June 12 Report Share Posted June 12 My memory is that we have only ever had to apply modifiers to all three (Pan, Zoom and Rotate) if all three are used in an animation of an Object. It is easy to check the current situation. DG Quote Link to comment Share on other sites More sharing options...
Tonton Bruno Posted June 27 Report Share Posted June 27 It is still the case. The problem is when you add an extra keypoint and want to modify the "zoom" or the "rotate" previously not modified. You have to put modifiers on all the previous keypoints. This is why I put modifiers on the initial keypoint, and duplicate the last keypoint each time I want to add one. 1 Quote Link to comment Share on other sites More sharing options...
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