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Posted

Hi Dan! Welcome aboard!

This problem can be caused by many and different reasons: machines with slow CPU's or poor memory, too large pictures, incorrect slides synchronization (e.g. effects too long in comparison with slide visualization time), and several others again.

We need know more about your presentations and machines where this issue appears.

Posted

This related issue seems to be popping up quite frequently as of late ... especially among the new users of PTE.

Some users term the issue using various name descriptions ... but the problem is pretty much the same in most cases. Some label the issue SKIPPNG , or STUTTERING. or HANGING, or REPEATING or the ultimate FREEZING of a slide show during its playing/viewing.

A basic and simple analogy of the issue relates to "Supply and Demand". In most cases, users are creating/setting SHOWS that are more demanding in cpu processing than what their PC is capable of supplying in cpu processing.

The basic/common causes that promote this issue :

1- Using too large or oversized images than necessary for desktop display/viewing. (100kb-150 kb seems most compatable among most users replies)

2- Using too demanding Slide Timing (Display Duration Time "x" VS Transistion Duration Time "x". This setting is very cpu dependent ... esp if distributing to other pcs.

3- Using multiple Music files. Issues directly relate to image compatability and Timing or Settings used.

*the above causes assume all the files/images/music used are not corrupt/protected.

Im not going into any remedies in this post ... as it been discussed amply in prior posts.

My conclusion is, now that Igor has "Supplied" the demands and needs of many PTE users ... the program seems to have become quite complex and confusing for the new and average user with all the various options and modes selections possible.

As mentioned before by others here ... I guess its time PTE implement some type of setting protection/awareness during the build phase so users dont continually run into this "Supply and Demand" playing issue.

Oh well ... back to the grind ! :)

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